The Ghost Town

The Feast of Ctestiphon

The players arrived in Ctesiphon at night, and drank and ate heartily!

They meet Mayor Barker, and his daughter Margaret. She seems insistent on getting to bed before sunrise.

Mayor Barker invites the party to sleep in his sun-room as the small hamlet has few places to stay in.

In the morning, the players awoke to an empty town, that hadn’t been touched for hundreds of years.

The Morning After

The players look for signs of life in a small hut at the edge of the town, beside the graveyard. In it, lived an ancient hermit.

They learn that the town has been abandoned for hundreds of years, the fate of the mayor’s wife, and head to the graveyard.

Along the rows of dismantled graves, the players spot the headstones of the mayor and his daughter.

They decided then to head to the looming mountain with the small mining structure in the face of it.

The Plunge

The players make their way into the dimly lit, tight, and hastily constructed mine. Its tunnel was winding and small.

It spins around and meets and underground river. The players swim upstream with the help of stalactites and a towering goliath.

The mine seems to have penetrated the walls of an ancient catacomb.

In one of the small tombs, they find the bodies of two dwarves – and a missive which described the miners’ assignment.

The Ungrateful Dead

The party descended into the hallway of empty sarcophagi.

They took note of paint on the walls, and avoided fire-traps. Most tiles were painted red to avoid stepping on the foot-plates.

The lumbering goliath ran into the room and quickly engaged the three goblins. Rainee and Cogal provided arcane and marksman support. Soon, Grissela, the commanding janitor was all that was left, and she explained under Threat-Of-Juice-Box-Kicking that the lines were the threshold of the mining season. Reginald helped to move the bodies to the small ark that takes them out of the catacombs.

The party first hears about a lady in a dress.

In the cistern below, the party meets the Mayor who explains that his daughter thought the travellers were interesting and wanted them to stay.

The party convinces the two near-dead beings that they would have no part, and the Mayor left the Mortal Plane again, with daughter in tow.

The Second Feast

After an awkward conversation with the two remaining Barkers, the players head up to the metal double-doors in the central crypt and remove the iron bar.

They head through the door and up red velvet stairs and find themselves inside Ctesiphon’s chapel. Outside they heard a feast.

Cogal ran outside, stood upon a table and declared that all this shit was fucked. The Mayor had been letting the bodies go away to some bitch so that he and his family could have stolen life.

From the West of town, The Hermit runs down to the agora, and confronts the party. The Hermit, with tearful eyes, tells the party he is Cole Barker, the Mayor’s son.

Cole explains that after being promised that he could see his family again, as long as he signed a mining contract for a digging company and give access to the hillside to a lady in a dress.

The moral line is drawn and neither party were willing to relent.

Cole was gunned down, and as his blood tarnished the soil around him, the last of his line fallen. The town’s curse disappeared – and Ctesiphon returned to the ghost town it once was.

Cogal gave Grissela the body to burn, as human ashen remains are an aphrodisiac in the Orcish market.

The party leaves for Braveport, with a population of 0 behind them.


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